Have everyone line up all the bitten carrots that were picked for the bunny, stem to tip. When you roll a color that is no longer on the path in front of the bunny, it hops to the last space and the game ends. The multicolored space is used as a "wild" space. The game ends when the bunny token reaches the last multicolored space on the garden path. The bunny always hops towards the barn and cannot go backwards. Play continues this way for the rest of the game, with everyone taking turns rolling the die, collecting the carrots, and then sorting them into the two piles. The 2 bitten carrots go into the bunny's pile, and the unbitten carrot goes into the farmer's pile. There is a 3 the purple space, so the player picks any 3 carrots from the garden. The ones without a bite are for the farmer collect them in a different pile next to the farmer token.Įxample: The die shows purple, so the bunny hops forward to the closest purple space. The ones for the bunny (the tastiest ones!) have a bite on them collect them in one pile by the bunny's house. Carefully pick the carrots from the box and sort them. On that space is a number that tells you how many carrots you can pull from the garden. Game PlayĪs the first player, roll the die, look at the color you rolled, and move the bunny token to the closest space on the path that matches that color. Happy Bunny also includes a competitive variation where everyone picks carrots for themselves in this variation, the longest line of carrots wins. Carrots come in 3 sizes, so try to get as many large bitten carrots as possible! The game lasts the time it takes for the bunny to make its way through the garden, along the path. The bunny is trying to get a longer line of carrots than the farmer who owns the field.Īll bitten carrots that are picked go to the bunny, while the unbitten carrots go to the farmer. Happy Bunny is a cooperative game in which everyone takes on the role of a bunny that is picking delicious carrots for its family. Have the youngest player grab the colored die to start from there play continues clockwise. Place the farmer token on one side of the box and the bunny's house on the other side. Place the bunny token on the first space of the garden path, in the sand. Then, rotate the box so that no one remembers which carrots are where. Randomly plant the carrots in the holes so that only their stems are showing. Open the box and leave the playing field nestled inside.
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